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JK Certified <<Specialization>> Designer

Jetking introduces the JK Certified <<Specialization>> Designer career-oriented program. This program enables the learner to choose one from the four specializations on offer (Motion Graphics & Animation, VFX, UI/UX Design and Gaming & Metaverse).
Jetking will enable you to create a career in the creative domain of Graphics and Animation while upholding its legacy of enabling learners with practical skills and creating the careers of over 11.5+ Lakh learners, till date.

  • Program Title:  JK Certified <<Specialization>> Designer
  • Course Duration: 26 months (including Specialization)
  • Program Specifics:Jetking Career               program (NSQF mapped) with 100% Job Guarantee
  • Payment Structure:  Flexible – One-Time / Monthly-EMI

A Glimpse into the Indian Animation Industry

Growing at 37.76% and jobs increasing at 30% YOY, the Animation and Graphic Design domain proliferates. India, the second largest market in Animation in the Asia-pacific, abounds in projects and jobs in this creative field. With advancement in OTT & Streaming, Media & Entertainment, AR/VR and Gaming in Content and Applications, this industry has always been able to invite the best creative talent in India. As the Indian creative industry surges towards USD. 16.5 Billion by 2031, this creative domain provides career growth and progression, creative fulfillment and high income-levels

10 Reasons Why You Should Build Your Career With Jetking?

BCA (Multimedia & Animation)

Understanding the Animation & Graphic Design Course Structure

The JK Certified <<Specialization>> Designer is a 26-month course, with three distinct Levels. The first year (Level-1 & 2) is focused on creating a strong foundation in art & sketching, color theory, 2D design and A/V Editing. Duration is of 12 months and develops the fundamentals of narrative-building and pre-visualization. Skills develop with 80% practical and activity-based learning. The learner develops both Visual Art and 2D portfolios here, which can be showcased to the recruiters. Post successful completion of Level-1&2, learners are enabled for internship.

The Level-3 is the Specialization module and the duration of completion is 14 months. There are 4 Specialization Tracks on offer – Motion Graphics & Animation, VFX, UI/UX Design and Gaming & Metaverse. The learner chooses one out of the four specialization tracks and masters the skills, tools and techniques under the specialization domain.

​The program enables the students to start their internship after the successful completion of year-1, and here starts the Return on Investment (ROI) through the “Earn While You Larn”. The learner has the opportunity to monetize his/her skills through internship and/or freelancing/project working while pursuing the Level-3 specialization with Jetking. This enables the learner to gather 1+ year of hands-on experience by the time the course gets completed. The Year-2 is an “Earn-Gain Industry Experience-Learn”. The learner surges ahead of peers because of the real-life experience and creates the first-step in his/her career building

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Explanation: Year-1 Curriculum (Level - 1&2)

Duration: 12 months

Technology Focus:  Art | Sketching | Graphic Design & 2D Animation | Audio & Video Editing

Skills & Competencies:  Drawing & sketching skills | Color Theory & Applications | Anatomy, Perspective & Expressions | Usage of base-level sketching software | Confidence on 2D Designing | Narrative Building & Pre-Visualization | Working with Vectors & illustrations | Tools and techniques on publishing & design | Learn to model and deploy 2D cartoons | Photography, Audio & Video Editing | Project & Portfolio Development (Art & Sketching and 2D) | Interview Prep

Learning Outcomes: Design Principles | Narrative Building | Pre-visualization | Storyboard development | 2D Designing & Animation

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Explanation: Year-2 Curriculum (Level-3 Specialization

Track: Motion Graphics & Animation

Duration: 14 months

Technology Focus:  3D Designing | Motion Graphics & Animation | Special Effects | Publication & Media Works.

Skills & Competencies:  Applied skills on Motion Graphics | Cinema 4D & Houdini in Animation | Visual Effects & Advanced design techniques | Using Silhouette & Mari in 3D conversion | Working with Fluid dynamics | Creating Simulations | Adding Texturing Effects | Project & Portfolio Development | Interview Prep.

Learning Outcomes: Applied 3D Animatics | Narrative & Visualization | Production | Motion Graphics Animation Tech.

Exit Competencies: Motion Graphic Artists, Modeler, Character Animator, Fx Compositor and Animation & Cinematics Professionals.

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Explanation: Year-2 Curriculum (Level-3 Specialization Track: VFX)

Duration: 14 months

Technology Focus:  3D Designing | Motion Graphics, VFX & Animation | Special Effects & Cinematics | Production pipeline

Skills & Competencies:  Skills on VFX & advanced VFX domain | Exposure on high-end tools & software | Adding effects on 3D design | Application of Modelling & Sculpting | Rendering Effects | Production Pipeline | Rotoscoping & Compositing | Project & Portfolio development | Interview Skills

Learning Outcomes: Animation Design | Special Effects | Virtual Asset Creation | Movie Production

Exit Competencies: VFX Artist, Animator, Special Effects Specialist, Movie & Cinematics Professional

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Explanation: Year-2 Curriculum (Level-3 Specialization Track: UI/UX Design)

Duration: 14 months

Technology Focus:  Design Principles | Responsive Design | Customer Research| Wireframe | Prototyping | Cloud Interfacing

Skills & Competencies:  Principles of UI/UX Design | Customer Research & Solutioning | Wireframe development & Prototyping | Depth understanding of UI/UX software | Responsive Design | Project Dev & Final portfolio modelling | Interview Prep

Learning Outcomes: Best practices in UI/UX Design | Narrative & Visualization | Wireframing & Prototyping | Cloud Interfacing

Exit Competencies: UI/UX Professional, Client Experience Executive, Interaction Designer, Wireframe Specialist

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Explanation: Year-2 Curriculum (Level-3 Specialization

Track: Gaming & Metaverse)

Duration: 14 months

Technology Focus:  Understanding Game Design | Metaverse & NFT | Game Dev platforms – Unity & Unreal | Multi-platform Deployment

Skills & Competencies:  Concept & Applications of Metaverse | NFT creation | Multi-platform deployment with spatial.io, sandbox and roblox | Competency on Decentraland & Open Sea | Game Designing principles and techniques | Depth working with Unreal Engine & Unity | Project Dev & Final portfolio modelling | Interview Prep.

Learning Outcomes: Game dynamics | Narrative & Visualization | Scenario-building | Working with Unity & Unreal | Metaverse & Multi-platform working | NFT

Exit Competencies: 3D Modeler, 3D Animator, Game Designer, 3D VR Background Artist, Game Asset Creator, MV Unity Designer

12 Common Job Roles in the Animation & Graphic Design

  • Graphic Designer: Creating visual designs, logos, illustrations, and layouts for digital as well as print media.
  • UI Designer: Designing the interface -visual elements and overall look and feel of digital interfaces (buttons, icons, menus, and other interactive elements).
  • UX Designer: Focusing on increasing user satisfaction by working on and improving the UX for digital products.
  • Motion Graphics Animator: Producing 2D & 3D animations, motion graphics for films, advertising, visual effects, video games, and other multimedia apps
  • Environment Artist (Matte Painter): Create creative design for Animation, Films & Gaming. Possess great visualization & designing skills.
  • Compositor: Integrate visual elements (CGI, special effects, live-action footage to create realistic final images). Look into color grading, masking, layering, and adding effects.
  • Special Effects Animator: Bringing creatures, characters, or objects to life through movement through skills (keyframing, motion captures, procedural animations).
  • VFX Artist: Isolate/manipulate specific elements from a shot (rotoscoping characters, removing unwanted elements, painting visual elements)
  • Game Designer: Design gameplay mechanics, levels, and overall gaming systems. Creating rules, interactive elements, and challenges.
  • Game Artist: Responsible for creating visual assets for the game, environments, character designs, props, concept art, and textures. Work with 2D / 3D animation tools also.
  • Game Animator: Animate & bring life to the Game characters / creatures. Create fluid & realistic animations for smooth interactions & cutscenes.

Career Progression in the Specialization domain

Course Completion Certification Sample

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